Vantage Point
New vantage point challenges and enriches exploration.
Layout/Traversal:
New vantage point lets players familiarize themselves.
Combat Sequences/Objectives:
New difficult fight to vantage point.
Theme/Environment:
Slot machine in right area, pachinko in back.
Connecting Areas
Objectives and bridged areas, introducing arcade/casino themes.
Layout/Traversal:
Gap connecting areas. Fly over to skip backtracking.
Combat Sequences/Objectives:
New objectives, like gliding through rings.
Theme/Environment:
Fully themed around arcades and casinos.
Center Area
Lighting revamp leads to mineshaft-themed center with new objectives.
Layout/Traversal:
Wall-run takes you from the boss to spawn.
Combat Sequences/Objectives:
New area to the left of spawn has its own objective.
Theme/Environment:
Center area now mineshaft with shiny gold and blue lighting.
Finishing Touches
Refine landing spots and thematic diversity with city and mushrooms.
Layout/Traversal:
Areas modified to test and challenge gliding.
Combat Sequences/Objectives:
Buildable zipline shortcuts reward thorough players.
Theme/Environment:
Right area has city theme and back has mushroom theme.